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yari

L5R Character sheet

Name: Yasuki Kyoshi

Clan : Crab

School: Isawa Shugenja (Phoenix) Rank: 2 Insight: 153
Earth: 3 Stamina: 3 Water: 2 Strength: 2
Willpower: 3 Perception: 2
Fire: 2 Agility: 2 Air: 3 Reflexes: 3
Intelligence: 2 Awareness: 3
Void: 3
Primary Weapon: Yari Skill Emphases Rank
Roll to Attack: 5k2 Calligraphy 1
DR: 4k2 Investigation 2
Quality: Meditation 2
Special: Shintao Theology 1
Armour: Etiquette 2
TN bonus: Quality Courtier 2
Special: Yarijutsu 3
TN to be hit: 17 Medicine 2
Initiative: 1d10+3 Lore Crab Clan 1
Total Wounds: Lore Phoenix Clan 1
Glory: 4.2 Music - Fue 1
Honour: 5.6 Athletics 2
Status: Inquisitor 2.6 Lore Shadowlands 2
Shadowland Taint: 0.6
XP:

Equipment

tanto
wakizashi
kimono
2 blank books
first aid kit
scroll satchel
travelling pack
3 koku
acupuncture kit
winter cloak

Techniques & Spells

Spell name TN/ casting time/Duration/Mastery Concentration, Raises Effect
Commune 5/1/1/1 focussed/amount, clarity, casting time Speak to element spirit
Summon 10/var/permanent/1 none/ volume, casting time Create small volume of appropriate element
By the Light of Lord Moon 5/2/5/2 full/ duration, casting time see hidden items in field of vision
Tempest of Air 15/2/6/4 total/casting time, duration, targets, wind strength Blow away/knockdown targets
Yari of Air 10/3/10/4 none/casting time, duration, weapon type, weapon damage 3k3
Biting Steel 5/2/2/4 full/duration, casting time +1k0 to hit & damage target weapon
Fury of Osana-Wo 5/2/instant/3 none/damage, casting time call lightning DR 2
Reversal of Fortunes 10/3/10/4 none/duration(special) reroll 1 failed roll
Path to Inner Peace 5/2/permanent/4 none/casting time, wounds healed heal 1 wound rank per raise
Isawa school Bonus Isawa shugenja get a Free Raise for all rituals. Isawa shugenja may use any number of Void points when they are casting spells.
Sense 5/2/instant/1 none/accuracy, casting time Sense basic element in immediate vicinity
Kata of Air

Advantages

Disadvantages

Different School (Isawa Shugenja - Phoenix) This character did not go to his Clan's bushi or shugenja school, but was instead an "exchange student" at another Clan's school. This requires the prospective student's family to cash in a number of favors, and may have some effect on other's perception of him; a Crab bushi who studied at the Kakita school would almost certainly be mocked by his cousins. This advantage may only be taken once. Chemical Dependent: Opium This character is addicted. The two most predominant addictions in Rokugan are alcohol (sake) and opium. He needs to feed his addiction on regular intervals or he loses a die on all rolls for ever day (or so) he goes without feeding his addiction.
Ancestor: Kuni Osaku Characters who choose Osaku as an Ancestor may spend a Void Point to gain a number of Free Raises equal to their School Rank when casting a spell. Jealousy (witch hunter) Because of the highly competitive nature of the Phoenix Clan, this disadvantage is common among clan members, resulting in much infighting and other problems. A person with the Jealous disadvantage must choose another character or dependent NPC, and constantly try to outdo them. Once they feel that they have successfully "beaten" the character in question, the disadvantaged character will "latch on" to another, better opponent, and continue with their sense of rivalry. Unlike the Proud or Vain disadvantages, the Jealous character does not necessarily feel they are superior - simply that they must prove themselves so, at any opportunity. With the GM's permission, this disadvantage can be attached to a skill or ability instead, and the character will be driven to constantly prove their ability with that one maneuver, particularly against anyone else who has shown aptitude with that skill.
Social Position: Inquisitor A character who has additional Social Position gains a bonus to their Glory, and therefore to their position within Rokugani society. This can come from being closely related to a daimyo (or the Emperor himself), or possibly from having a great omen appear when you were born, etc. The player should note exactly how this advantage is gained. A Home in Ashes Your immediate filmily lies dead, butchered by Shadowlands creatures. Besides having no kin to speak for you or to call on for aid, you cannot use the Kharma rule with this character, and have no lands or savings to attract a spouse.
Meddler You cannot resist getting into other people's business. You always have an opinion and enjoy sharing it with others. You know what's best for everyone and have no qualms about telling them. This can get you in a lot of trouble. The Rokugani are a very private people, and meddling in another's affairs is considered an insult - it implies that they can't take care of their own house. Sticking your nose in other people's business could get it cut off.

Heritage

Favour

Glorious Death Extra Spell
Bio:
Your father was a Yasuki Merchant, your mother a Kuni Witch hunter. A fact you resented almost your entire life. You always wanted to become a Witch Hunter but due to your name, you would never get that chance. Instead of following in your father's footsteps you pleaded and begged to become shugenja until your parents heard you. Since Yasuki shugenja are rare your father comitted all his rescources into securing you a place in the fabled Phoenix Shugenja school of the Asako. You showad the Phoenix that you were determined and full of promise. You also discovered that the blood of the late, great Kuni Shugenja Kuni Osaku flowed trough your veins. Following this discovery and in reaction to your exceptional talent you were granted the official title of Inquisitor, the only one in the entire Crab Clan. However, your fortunes were about to turn: one night you were awoken by your master to hear the sad news of the demiso of both your parents and the destruction of your family lands at the hand of Oni from the shadowlands. You immediatly returned to the Crab Court to join the battles on the wall and revenge your fallen kin.
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